Crashboard

Emilie Breslavetz & Léon Denise

Crashboard is a surfing cyberspace game controlled by a real skateboard. You have to avoid waves of operating system windows pop-up interface scrolling in your direction. You control the player position by leaning on the skateboard. The aesthetic of the game is crafted from glitch, retro web design and error system.

Emilie Breslavetz is a game designer and playful artist who mixes programming with electronic components and crafting materials to make experimental video games, alternative controllers and interactive installations. Leon Denise is using video games tools to explore and experiment digital playgrounds. His work is about image filters, glitch effects, fractal shapes, particle systems behaviours and mathematical sculptures.